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Deafness

Level 2 wizard spell — School of Illusion/Phantasm**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 60 yards
Casting Time 2
Duration Permanent
Saving Throw Neg.
Area of Effect 1 creature

Description

The Deafness spell causes the recipient to become totally deaf. The victim is allowed a saving throw vs. spell. Deafened spellcasters have a 50% chance to miscast any spell. This deafness can be done away with by means of a Dispel Magic spell or a Cure Disease spell.


Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 2" → "Deafness".