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Vampiric Touch

Level 3 wizard spell — School of Necromancy**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range Touch
Casting Time 3
Duration Instant
Saving Throw None
Area of Effect 1 creature

Description

When this spell is cast, the target loses 1d6 Hit Points for every 2 caster levels, to a maximum drain of 6d6 for a 12th-level caster. These Hit Points are added to the caster's current Hit Points, with any Hit Points over the caster's normal maximum treated as temporary additional Hit Points. The temporary Hit Points last for 1 hour.

Note: This spell may not be cast multiple times to radically increase the caster's Hit Points. The caster must wait for the first Vampiric Touch spell to run its course before casting another.

Wraithform (Alteration, Illusion) Range: 0 Duration: 2 rounds/level Casting Time: 1 Area of Effect: The caster Saving Throw: None When this spell is cast, the wizard and all of his or her gear become insubstantial. The caster is subject only to magical or special attacks, including those by weapons of +1 or better enchantment, or by creatures otherwise able to affect those struck only by magical weapons. The wizard also gains 25% resistance to magic damage. While in wraithform, the caster cannot cast either arcane or divine spells.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 3" → "Vampiric Touch".