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Find Traps

Level 2 priest spell — School of Divination**

Cast by: Cleric, Paladin

Stat Value
Range 0
Casting Time 5
Duration 3 turns
Saving Throw None
Area of Effect The caster

Description

When a priest casts a Find Traps spell, all traps concealed (normally or magically) of magical or mechanical nature become apparent to them. A trap is any device or magical ward that meets three criteria: it can inflict a sudden or unexpected result; the spellcaster would view the result as undesirable or harmful; and the creator specifically intended the harmful or undesirable result. Thus, traps include glyphs and similar spells or devices.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 2" → "Find Traps".