Find Traps¶
Level 2 priest spell — School of Divination**
Cast by: Cleric, Paladin
| Stat | Value |
|---|---|
| Range | 0 |
| Casting Time | 5 |
| Duration | 3 turns |
| Saving Throw | None |
| Area of Effect | The caster |
Description¶
When a priest casts a Find Traps spell, all traps concealed (normally or magically) of magical or mechanical nature become apparent to them. A trap is any device or magical ward that meets three criteria: it can inflict a sudden or unexpected result; the spellcaster would view the result as undesirable or harmful; and the creator specifically intended the harmful or undesirable result. Thus, traps include glyphs and similar spells or devices.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 2" → "Find Traps".