Wizard Eye¶
Level 4 wizard spell — School of Divination, Alteration**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 30 ft. |
| Casting Time | 9 |
| Duration | 1 round/level |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
When this spell is employed, the wizard creates an invisible sensory organ that sends him visual information. The wizard eye can see with normal vision up to standard visual range and can travel in any direction as long as the spell lasts. It has substance and a form that can be detected (by a Detect Invisibility spell, for instance). Solid barriers prevent the passage of a wizard eye. The powers of the eye cannot be enhanced by other spells or items. A successful Dispel Magic spell cast on the wizard or the eye ends the spell.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 4" → "Wizard Eye".