Enchanter (Specialist Mage)¶
A wizard who specializes in manipulating the minds of sentient beings.
School affinity¶
- School: Enchantment/Charm.
- Opposed school: Invocation/Evocation — Enchanters cannot learn Invocation/Evocation spells.
Specialist bonus¶
- One additional spell of each spell level memorisable per day.
When to pick it¶
- A control specialist — bonus Charm Person, Sleep, Emotion, and Confusion charges.
- Loses all damage-evocation spells (no Magic Missile, Fireball, Lightning Bolt, Cone of Cold) — a Mage who can't blast must rely on summons and crowd-control.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Specialist Mages (Mage Kits)" → Enchanter.