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Enchanter (Specialist Mage)

A wizard who specializes in manipulating the minds of sentient beings.

School affinity

  • School: Enchantment/Charm.
  • Opposed school: Invocation/Evocation — Enchanters cannot learn Invocation/Evocation spells.

Specialist bonus

  • One additional spell of each spell level memorisable per day.

When to pick it

  • A control specialist — bonus Charm Person, Sleep, Emotion, and Confusion charges.
  • Loses all damage-evocation spells (no Magic Missile, Fireball, Lightning Bolt, Cone of Cold) — a Mage who can't blast must rely on summons and crowd-control.

Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Specialist Mages (Mage Kits)" → Enchanter.