Farsight¶
Level 4 wizard spell — School of Divination**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Special |
| Casting Time | 4 |
| Duration | 3 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
When Farsight is cast, the caster is able to view an area of an unexplored map. After casting the spell, simply click on a section of the map that you want to view. For the duration of the spell, the caster can spy on that area, noting creatures and fortifications.
Fireshield (Blue) (Evocation, Alteration) Range: 0 Duration: 3 rounds + 1 round/level Casting Time: 4 Area of Effect: The Caster Saving Throw: None The blue fireshield protects the user from cold damage by surrounding the caster with a shield of ice flame. This shield not only grants the user 50% cold resistance, but also protects the caster from attacks made within a 5-ft. radius around the caster. An opponent that hits the caster with any weapons or spells within this radius suffers 1d8 +2 cold damage.
Fireshield (Red) (Evocation, Alteration) Range: 0 Duration: 3 rounds + 1 round/level Casting Time: 4 Area of Effect: The Caster Saving Throw: None The red fireshield protects the user from fire damage by surrounding the caster with a shield of flame. This shield not only grants the user 50% fire resistance, but also protects the caster from attacks made within a 5-ft. radius around the caster. An opponent that hits the caster with any weapons or spells within this radius suffers 1d8 +2 fire damage.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 4" → "Farsight".