Dispel Magic¶
Level 3 priest spell — School of Abjuration**
Cast by: Cleric, Druid, Paladin, Ranger
| Stat | Value |
|---|---|
| Range | Sight of caster |
| Casting Time | 6 |
| Duration | Instant |
| Saving Throw | None |
| Area of Effect | 30-foot cube |
Description¶
The effects of this spell are identical to the 3rd-level wizard spell Dispel Magic.
Glyph of Warding (Abjuration, Evocation) Range: 30 feet Casting Time: 1 round Duration: Permanent until discharged Saving Throw: Negates Area of Effect: Special
A Glyph of Warding is a powerful inscription, magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening an area or object. It can be used to guard a small bridge, to ward an entry, or as a trap on a chest or box. Any creature violating the warded area is subject to the magic it stores. When the spell is cast, the priest weaves a tracery of faintly glowing lines around the warding sigil. When the glyph is activated, it deals 1–4 points of electrical damage per level of the caster to the victim. A successful saving throw vs. spell enables the creature to escape the effects of the glyph.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 3" → "Dispel Magic".