The Vale of Shadows¶
A few hours northeast of Kuldahar Valley — a great canyon of crypts and tombs, some dating back centuries. Shadows cling to the walls of the canyon, even in the brightest day, and some of the shadows walk, carrying their burden of hatred and hunger.
Beware this place. — Hrothgar
Kresselack the Black Wolf¶
The Vale is said to be the last resting place of the northern general Kresselack the Black Wolf, though no historian has dared enter the Vale to test the rumour.
Kresselack's hands were as blood, his footsteps like that of a winter wolf in the snows, and his troops struck like arrows into the hearts of towns and hamlets across the Spine of the World. — Everard
The day the general gave up his spirit was met with great relief by the people who dared live in the Spine. "The wind howled the day that Kresselack's blade fell from his hands and his corpse was placed within the Vale's keeping."
Inhabitants¶
The dead walk in the Vale. Ghouls are reported in numbers, and the shadows themselves may be hostile.
Heed the warning
There is no good to come from the living setting foot in the Vale, and the shadows that lurk there are best undisturbed. Let evil feed on its own hollow rewards. — Everard
Everard's warning is sound; heed it, and you'll live longer. The dead walk in the Vale, and while they have yet to leave their crypts, don't give them a reason to. If you ignore this warning, you'll answer to the swords of Easthaven and Kuldahar. — Hrothgar
Source: iwdee/original_manuals/IWDEE - Survival Guide to the North.pdf — "The Vale of Shadows".