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Champion’s Strength

Level 5 priest spell — School of Alteration**

Cast by: Cleric, Druid, Paladin

Stat Value
Range Visual range of the caster
Casting Time 2
Duration 1 turn
Saving Throw None
Area of Effect 1 creature
Sphere Law

Description

When this spell is cast, the priest effectively draws on the strength of his deity and lends it to the target creature, in effect creating a champion. The target’s Strength is set to 20 – 23 for 1 turn (25% chance of each value). As soon as the spell is cast, the caster becomes fatigued, suffering a penalty to all his rolls. The drawback to this spell is that the priest must concentrate on the connection between the target and his deity for the duration of the spell, hence losing the ability to cast any additional spells during this time. The effect lasts for one turn or until dispelled.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 5" → "Champion’s Strength".