Sleep¶
Level 1 wizard spell — School of Enchantment/Charm**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 1 |
| Duration | 5 rounds/level |
| Saving Throw | None |
| Area of Effect | 18-ft. radius |
Description¶
Sleep causes a comatose slumber to come upon 2d4 Hit Dice of creatures (other than undead and certain other creatures specifically excluded from the spell’s effects). Monsters with 5 or more Hit Dice are unaffected. Though it’s not the stuff of which legends are made, attacks against magically sleeping opponents never miss—although they will awaken after the first hit.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 1" → "Sleep".