Skip to content

Sleep

Level 1 wizard spell — School of Enchantment/Charm**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range Visual range of the caster
Casting Time 1
Duration 5 rounds/level
Saving Throw None
Area of Effect 18-ft. radius

Description

Sleep causes a comatose slumber to come upon 2d4 Hit Dice of creatures (other than undead and certain other creatures specifically excluded from the spell’s effects). Monsters with 5 or more Hit Dice are unaffected. Though it’s not the stuff of which legends are made, attacks against magically sleeping opponents never miss—although they will awaken after the first hit.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 1" → "Sleep".